LEAGUE OF LEGENDS TOURNAMENT RULES

This page defines the standards of fair and consistent play as set by both Riot Games and Kami-Con. It specifically governs the rules of Organized Play, which are separate from Pro Play, Challenger Circuit Play, or Ranked Play.

Tournament Officials are to be impartial and transparent when making official decisions. They must communicate clearly with the players, especially when issuing specific instructions or penalties. Individuals participating in Organized Play Events are held accountable for reading and agreeing to abide by Tournament Rules. Failure to adhere to these regulations or communicate with Tournament Officials will incur penalties. Certain situations are subject to be dealt with differently based on the resources available and the discretion of Tournament Officials.


GLOSSARY / DEFINITION OF TERMS

Active Roster: The members of a team currently playing in a match.

Bans: Champions removed from play by both teams during the draft process

Game of Record (GOR): A game of record (GOR) refers to a tournament game where all ten players have loaded onto the map and the game has progressed to a point of meaningful interaction. Once a game reaches GOR status, no incidental restarts are permitted and the game is considered official from that point. After the establishment of GOR, game restarts will be allowed only under limited conditions with same picks and bans unless otherwise instructed by a Tournament Official. An official GOR is one that has already passed 5:00 in game play time.

Picks: The process of drafting champions.

Players: Members of a team playing in the tournament.

Racism: Prejudice, discrimination, or antagonism directed against someone of a different race based on the belief that one’s own race is superior. There is zero tolerance for racist remarks or slurs during the tournament.

Roster: A complete team lineup, made up of both the active roster and substitutes.

Shoutcasters/Streamers: Tournament support staff charged with providing quality video and commentary to spectators. Shoutcasters and Streamers work with tournament officials to ensure their casting doesn’t jeopardize the fairness of tournament matches in progress.

Spectators: Anyone physically present at a tournament, watching online or attending an event is classified as a spectator. Spectators are responsible for upholding good sportsmanship as well, and should never interfere or distract players or tournament officials during matches. If spectators believe they have observed a rules or policy violation, they are encouraged to alert a Tournament Official as soon as possible, so those in charge of infractions can sort things out with minimal interference to the tournament.

Tournament Officials: The Authority for determining rules, infractions, and administering penalties. In addition, they are the final authority for enforcing any tournament procedures. These include, but are not limited to: administering penalties, rules, infractions, tracking teams’ active rosters, enforcing first pick and side selection during games, ensuring champion drafting is correct, properly guiding end of game procedures, and ensuring match outcomes are accurately recorded. Tournament Officials include Moderator and Organizer Staff positions.


ELIGIBILITY AND FAIR WARNING

Anyone is eligible to play in a sanctioned tournament, with the exception of:
  •  Individuals specifically prohibited from participation by Riot Games policy.
  •  Anyone prohibited by local laws, the Tournament Organizer rules, or venue management.
  •  Anyone (including temporary and contract workers) employed by Riot Games without notifying a Head Organizer or an Events Admin before the event.
  •  Tournament officials cannot participate in events they are actively officiating.
  •  Players previously barred from Kami-Con
  •  Players with a currently active ban from Riot Games.
Eligible player tournament entry requirements are as follows:
  •  Level 30 League of Legends account with 10 Solo-queue Ranked games played in the current season.
  •  Be registered with Kami-Con with your Highest Ranked League of Legends account.
  •  Players’ Ranked 5’s or 3’s team divisions may not be more than 3 divisions higher than his or her Solo Queue Rank (ie. Solo Rank is B2, 5’s Rank is Gold 3). If this is the case, please speak with a Tournament Official per your situation.
  •  Required spoken language: English
  •  If the player is not available to participate in the tournament for any given reason, They will be disqualified and the team will be allowed to replace them. Note this can only apply to two players on a given team. Should more than 2 players not be able to participate the team will be removed.
Additional rules:
  •  Behave in a respectful manner toward Tournament Officials, other players, and spectators. Steer clear of any unsportsmanlike conduct during the event.
  •  Arrive on time and ready for the start of the Tournament and at the start of each match.
  •  Bring any infractions (rule or policy) you notice to a Tournament Official’s attention.
  •  Bring any discrepancies in match record to a Tournament Official’s attention immediately.
  •  Have a League of Legends account geared up and ready to go on the appropriate regional server before start time, including having any champions or runes you might want to use.
  •  Be familiar with these rules

Players in clear violation of the Summoner’s Code during a tournament can incur penalties in addition to the normal in-game sanctions that come from Riot Games or the Tribunal.


TOURNAMENT SETUP

The tournament is best of one game. Round start time will be set by the Tournament Officials as either a designated time or the end of the previous round. All tournament officials and players have to be ready at their rounds’ designated start time. It’s the Tournament Officials’ responsibility to ensure this info is publicly available. It is the team’s responsibility to make sure the team is in on time and available at the round start time.

Setup time is the first ten (10) minutes after the Tournament Brackets have been sent out with both teams having five (5) players per team. Teams should use this time to ensure they’re fully prepared.
During this time, players need to:

  •  Log into the game client using their account on the correct server (NA).
  •  Wait for the tournament brackets. These will be sent out via email prior to the start of the tournament. The team on top on the bracket is blue team and will be making the game while the bottom team is the red team.
  •  Games are to be hosted in Tournament Draft on Summoner’s Rift with all spectators allowed.
  •  The Game Lobby name is to be named for the teams participating in the match and the password to the game is to be set by Tournament Officials
  •  Make sure the game is hosted correctly as previously stated. BOTH TEAMS ARE RESPONSIBLE FOR THIS CHECK.
  •  Check the availability for all team members and enemy team to begin the game. Teams don’t need to wait the entire setup time if both teams in the match have indicated they are ready to start.

PAUSING THE GAME

Players are allowed to pause as part of their allotted pause time per game, or if they are directed by a Tournament Official. During any pause or stoppage, players can’t leave the match area unless they’re officially authorized.

Directed pause:
Officials may pause a game at their discretion. ANY PAUSE THAT IS NOT A TOURNAMENT OFFICIAL DIRECTED PAUSE IS TO BE REPORTED TO A Tournament Official. FAILURE TO DO THIS WILL RESULT IN A WARNING OR MORE SEVERE PUNISHMENT. A game can only be restarted by the approval of a Tournament Official. The pause time of both teams will be reset to seven minutes per team at the start of the new match.

Resuming the game:
The pausing team cannot resume play until they get clearance from the enemy team and all 10 players have stated they are ready to the Tournament Official. Only the team whose pause time is being used can unpause the game. The opposing team cannot unpause another team’s pause.

Unauthorized pause:
If a player pauses outside of their allotted pause time (after their seven minutes is up), they will receive a warning, and if it occurs again, it may result in a disqualification.

Player communication during stoppage:
Unlike the LCS, players on both teams are allowed to discuss gameplay or strategy with their teammates during an authorized pause. Players are not allowed to talk to anyone not on their team or tournament officials without approval from a Tournament Official. The only exception for this rule is to inquire and inform the opposing team of why the game was paused.

Staff Time:
There may be instances where “Staff Time” is incurred which does not affect the pause time of either team. Tournament official pause time, otherwise known as “Staff Time”, will be incurred by the Tournament Official and both teams will be informed when this occurs. The teams DO NOT determine when “Staff Time” starts or ends. Tournament Officials will determine if a pause is justified or not. If it is not justified, the Tournament Official will take the necessary actions and may issue a warning /ban loss/disqualification.


MATCH RESULTS FORCED ENDINGS

In certain cases Tournament Officials may need to end a game or a match before its normal conclusion. Typical causes for this is issues with League Client Server Stability. The organizers use the following method to determine the match winners where a natural conclusion of the game is not possible.
The following procedure will be used in the event of League of Legends Servers going down:

  • Tournament Officials will wait thirty minutes for the Servers to come back online and any issues with the login queue to be resolved for ALL players in the game.
  • If these issues are not resolved within the thirty minute time frame, Tournament Officials reserve the right to end the event with no winners decided or use the following methods to establish a winner if a game was in progress:
  • The team with more gold, using in game rounding methods (typically via spectator mode) is the winner of the game. If the gold differential is tied, the Tournament Officials must use tiebreakers to determine the winner of the game in the following order:
    • 1.) The team with the most towers killed
    • 2.) The team with the most kills
    • 3.) The team with the most gold earned from the topmost gold earner. If that is tied, compare the two next highest gold earners from each team. If that is tied, continue comparing the third, fourth and fifth gold earners from each team, in that order, until one of them is not tied.
    • 4.) In the event of all of the above metrics are tied, the tournament organizer must randomly determine a winner of the game via a coin flip or another appropriately random method. Some of the above stats used to determine the outcome of the game are not displayed in game for the teams to compare. As such, a tournament official must join the game in spectator mode to observe the stats necessary to determine the winner, these stats may also be verified by Tournament Officials who are casting or streaming the game. For matches that consist of more than one game, the Tournament Official may apply the above method to conclude the current game. Following the end of the game, the Tournament Official should determine the match winner using the below method.

VIOLATIONS AND PENALTIES

Tournament violations generally fall into two categories: honest mistakes on the part of a player or team, and intentional violations aimed at securing advantage.
While the first category is usually covered by a tournament infraction, intentional cheating is a much more serious matter. Penalties can apply to the team as a whole, or to an individual within a team.
Consequences can also apply to either a single match or persist for the duration of the tournament. Teams can’t waive penalties assigned to their opponents. Rules are rules, and they need to be enforced regardless of how confident or charitable the opposition may feel.

Penalties include the following:

Warning: An official, recorded notice to the player or the team for a minor tournament infraction. Tournament Officials record warnings to ensure further infractions get assigned appropriately escalated penalties.

Ban loss: This penalty removes the offending team’s ability to make a 3rd Ban choice during champion select. (They must allow the timer to run out naturally.)

Game loss: Severe infractions may force a team to take an automatic loss in a current or upcoming game.

Disqualification: The most serious infractions might warrant disqualification from the tournament. In most cases, the disqualification applies to the entire team. A team disqualified from a tournament forfeits any prizes they may receive unless told otherwise. In certain cases, the Tournament Official has the option to disqualify a single player on the team instead of the entire team.
The Tournament Official has this option only when he or she can determine that a player’s infraction did not affect the opposing team, and the player committed the infraction without the involvement of the rest of the team. This typically happens when the player commits the Unsporting Conduct — Severe infraction. In this situation, the team may continue in the tournament if there is an available substitute. If the team does not have a substitute player, the team may not continue in the tournament and must drop.

Violations and infractions include but are not limited to:

Tardiness: This infraction occurs when the team’s not ready to play at the beginning of a game. Teams need to be on time and ready to play when each game starts. When teams are late, they delay the whole tournament. Teams get a ten minute grace period before they accrue one of two penalties. If the team is more than 10 minutes late, they receive a warning/ban loss. Penalties for tardiness can escalate over the course of a tournament if recurring.

Outside Assistance: Outside assistance occurs when a team communicates with spectators, opposing teams or anyone else during a game and, at a Tournament Official’s determination, inadvertently gains an advantage over their current opponent. This infraction assumes the offending player wasn’t deliberately trying to cheat. Intentionally looking for any unfair advantage during the match is covered under Unsporting Conduct — Cheating. The penalty for outside assistance is a disqualification of the offending player or team.

Cheating:  Jump to Cheating section 

Poor Conduct / Etiquette:  Jump to Conduct and Etiquette section 

Pausing Violations:  Jump to Pausing section 

 

Unless noted otherwise, successive penalties for the same infraction should follow the following escalation path:
Warning  Ban loss  Disqualification.


CHEATING

Players have a right to expect fair and balanced treatment during a tournament. Those players who knowingly do something against the rules to gain an advantage are cheating. Cheating doesn’t need to be successful to qualify as a violation.

Examples of cheating include, but aren’t limited to:

  •  Ghosting, or any general attempt by a player to spectate his own match or get information from a person spectating the match.
  •  Any attempt to modify the League of Legends client, play on an unofficial League of Legends client or play with software that grants extra information not normally provided by the game client, such as:
    •  Adjusting the in-game zoom.
    •  UI overlays to improve last-hitting or indicate turret range.
    •  Automatic jungle spawn timers.
  •  Impersonating another player in the tournament, playing under false name, playing using another player’s Summoner name, or account sharing.
  •  Attempts to trigger a pause, delay the tournament, or gain any other advantage.
  •  Exploiting or intentionally using any in-game bug to seek an advantage. Exploiting includes, but is not limited to, acts such as glitches in buying items, glitches in neutral minion interactions, glitches in Champion ability performance, or any other game function in the sole determination of the Tournament Officials.

The penalty for cheating is a disqualification from the tournament.


CONDUCT AND ETIQUETTE

Every player has the responsibility to follow official tournament instructions and announcements. If officials have to repeat themselves over the course of running a tournament, it can cause delays and unwarranted disputes over the rules. The penalty for failing to follow official tournament announcements is a warning/ban loss. Failure to follow tournament instructions directed at the team or a specific player is a separate infraction that falls under “Unsportsmanlike Conduct — Major Infraction”.
Unsportsmanlike conduct is disruptive to the tournament and may negatively affect the competitiveness, enjoyment, or integrity of a tournament.

There are four levels of Unsportsmanlike conduct punishments based on the following infractions, i.e.:

  •  Bad Manners: Lack of polite or well-bred social behavior.
  •  Toxicity: Consistently talking down to another person or player, sending the message that the perpetrator is superior.
  •  Inappropriate Avatars and Links: Not appropriate; not proper or suitable avatars or links
  •  “Rage Quitting” / Leaving: To stop playing a game out of anger towards an event that transpired within the game; to just quit the game because something else came up, the player needed to go somewhere, or the player had prior plans.

A Tournament Official has the final authority to determine if a player or team’s behavior crosses the line into Unsportsmanlike conduct using the infractions above as a guide. You don’t have to be enrolled in the tournament to receive warnings or punishments for your behavior.

Spectators are welcome at tournaments as long as they don’t interfere with players and officials. They must follow the rules and spectator guidelines outlined in this document. Spectators will be held accountable to the Summoner’s Code when in each Twitch Chat channel. Any violations or inappropriate behavior will be penalized accordingly.

The penalty for jokes / remarks perceived to be racist, sexist, homophobic, or otherwise offensive is at the discretion of the Staff member handling the issue.
The use of racial or homophobic slurs during the tournament can result in disqualification and a permanent ban from future Kami-Con tournaments.

Tournament officials have a right to expect that their direct instructions are followed without having to issue warnings.
Aggressive behavior has no place in the tournament setting, particularly when it is directed at a specific individual. Needless to say, the safety of all tournament participants is of paramount importance.

Examples of this infraction include, but are not limited to:

  •  Threatening a tournament official
  •  Threatening a spectator
  •  Threatening a participant
  •  Violence toward any tournament participant or spectator

The penalty for any aggressive behavior is disqualification from the tournament. In addition, it is appropriate for the Tournament Official to ask the offender to leave the tournament. Depending on the severity of the offense, the perpetrator may be banned from Kami-Con, removed from the BJCC and/or face inquiry from the authorities.


COMMUNICATION EXPECTATIONS

Players have a responsibility to adhere to the rules stated above and communicate effectively and respectfully with teammates, enemy team members, and staff alike. Appropriate communication with the tournament officials and one another leads to a more transparent tournament experience for everyone involved. Players can communicate with teammates and players on the opposing team as long as they don’t violate any of the rules outlined in this document.


DISTRIBUTION OF PRIZES

The prize will be distributed the end of the tournament in person directly following the conclusion of the final round. Note: This only applies to Kami-Con sponsored prizes, any additional rewards given by Riot or other sponsors will be distributed at their discretion.

Thank you for taking the time to read these rules!
If you have any questions, feel free to email us at  KamiConStaff@kamicon.net
Good luck, and we hope to see you there!